Critical Role
WhileThe Legend of Vox Machinabrought to life the legendarily powerful magical artefact known as the Vestiges of Divergence onscreen , these are n’t of necessity the most fun magic particular in the universe ofCritical Role . Indeed , bet on a DM or their musician ’s preferences , the best Exandria magic trick token are n’t always the unity that are entangled in the strings of fate or meant for some epic purpose . WhileCritical Rolehas brought some in truth astonishing witching items to the board , some artifact are just apparent play to use or have in a player ’s back pocket .
Although they were n’t created by the Prime Dieties like the Vestiges of Divergence , these unique items provide a unlike kind of enjoyment forCritical Roleplayer characters andLegend of Vox Machinaaudiences alike . From ironically named taser - esque weapons to vesture that will give a role player the death prospect of their dreams , these charming items from Exandria are just too fun not to apply in aDungeons & Dragonscampaign . Whether for newbies toDnDor veterans count for campaign inspiration , here are some of the most fun and funniestCritical Rolemagic items in the board ’s history .
Related : Critical Role : Vox Machina Player Characters , Ranked By Intelligence

Diplomacy
The gun of Vox Machina , Percy de Rolo , was also an artificer of a enceinte many devices , which admit what is basically a steampunk taser called Diplomacy . When a successful battle royal attack is made " with discreetness " , it delivers 3d6 lightning scathe on a target , and if tell fair game fails a DC 15 saving stroke , then it ’s stun until the start of the user ’s next turn . However , Diplomacy only holds one kick and to find it , ask to take 1d8 lightning harm , which is why it ’s one of the best Exandria charming token to have in any party .
The possible mirthfulness of RP really comes through in the recharge , because if someone is wearing it , then they also take lightning damage . For groups where the intellect is not running high , this could head to some whacky high jinx of zapping the company member who has the glove or the event of the failure on a Nat 1 , which could plow the lightning onto the user . It definitely is great in scrap , but the RP of stress to recover a drop charge could really be where it shines in terms of fun . Whether designedly or not , thisCritical Roleartifact is also the pure metaphor for the actual act of maintaining diplomatic relations .
Dagger Of Denial
Daggers can be the best Exandria magic point for any character who prefers a more finesse - based weapon inDungeons & Dragons . To reflect this , there are plenty of daggers available to player . None , however , can be the rapscallion ’s best friend or worst opposition like the Dagger of Denial .
When the exploiter is attuned to this weapon , they have +2 on damage and flak rolls - but the veridical playfulness of the weapon comes with the " Denial " part of its name . The user can pass an activity to put the dagger into a keyhole and varnish it shut . The keyhole can not be opened until either the substance abuser unlocks it or this feature is used on another threshold . door are a metre - honor enemy inCritical Role , and this can permit for completely fresh concern for either the PCs or their foe , depending on who is in ownership of such a dagger .
Vox Seeker
Hailing from the Wildemount urban center of Hupperdook , the Vox Seeker is a mechanical crab about the size of it of a dinner party plate . When it ’s wound up , it moves to and attacks the nearest voice within 60 ft of it . When it arrive at its aim , it deals 1d4 piercing damage plus 3 lightning damage . The Vox Seekers definitely counts among the best Exandria deception point for the artisan in any party .
While not a machine made for spying , the Vox Seeker can get up to plenty of roguery if used ( in)correctly . Whether the political party make the fantasy equivalent of the Stabby the Roomba meme or just use it to annoy an enemy of the party , the possibility of misusing this quaint automaton are sempiternal . Any appearance of the Vox Seeker — whether in a homebrew campaign or in theanimatedCritical Roleshows — may also lead to encounters with its gnomish Divine , Cleff Tinkertop , who is a fun character on his own .
Echo Stone
Echo Stones are deceptively simple in that they record about a minute of sound and recur it every five minutes when squeezed . Though highly useful , the Echo Stone could also be used in less than productive way , like messing with fellow political party members . Whether it ’s making a stone equivalent whoopee shock absorber , or doing terrible , repeating impression of fellow party members on a loop , there are interminable ways to hole with friends using Echo Stones .
aside from potentially being one of the funniestCritical Rolemagic items , these stones can be ready to hand for raise bard performances , reckon out unique ways of unhinge enemies , undercover agent workplace , and anything else a charming recording machine can do . Since Chris Pine lead theDungeons and Dragons : Honor Among Thievescastas a bard , there ’ll doubtless be more demand for melodious antic on the tabletop , and the Echo Stones are one of the more funCritical Rolemagic detail useable to facilitate this .
Needle Of Mending
Appearing as an average needle , the Needle of Mending is actually a sticker that can be transformed back and forth from its mask state through the use of a incentive action mechanism command word . In plus , it deals a +1 attack and damage bonus and can be used to regorge the mending cantrip . For a party member with a predilection for hugger-mugger or undercover agent employment , this is the perfect weapon system that could be hidden in the lining of clothes or overlooked in a search .
The fun of the item comes from the ability to mess up with anyone on the table . Whether by pretending to lose the phonograph needle that is the dagger , using the command Holy Scripture in a ridiculous office , or oecumenical contumely of the mending cantrip , the Needle of Mending is an excellent secret arm for any balefulness - minded rogue . doubtless one of the best Exandria magic token , the mending cantrip can even be used to doctor a target ’s clothing or armour after a successful assassination — temporarily obscure the deed and buying time for the rogue to escape .
Amulet Of The Drunkard
The Amulet of the Drunkard is excellent for a most cherished and sacred part ofD&D : getting pretend wasted with the party and descending into topsy-turvydom because of it . The amulet smells of one-time ale - stained Mrs. Henry Wood and restores 4d4 + 4 hit points when a dry pint of alcohol has been consumed . Once this happens , it can not use this feature until the next dawn , making for one of the funniestCritical Rolemagic point .
The Amulet of the Drunkard takes the sentence - honor custom , and stereotype , of severely - partying adventurers to get some use out of it . The ability to cure with a beverage is something that most company would dream of , if only for an alibi to formalise the rowdy behavior at their local gin mill or tavern . in the end , what reach the Amulet of the Drunkard one of the best Exandria illusion items is how it essentially functions like a sorcerous version of drinking the next morning to avoid a holdover — which is only really potential in a phantasy human race .
Dust Of Deliciousness
detritus of Deliciousness sounds whacky on the control surface : the dust is locate on food to make it sample well . However , it also fall in anyone who take in it a disadvantage to wiseness ability checks and saving throws for one hour . In one of thebest moments ofCritical RoleCampaign Two , Jester Lavorre used the dust so as to free her friend Beauregard and their group from a crone who made a deal with Beau ’s father .
While it ’s definitely fun to employ something to make food gustation better , it also shows that something that seems silly on the surface can be used by a guileful role player for exchange the lunar time period of a cause . For groups and DMs who congratulate themselves on accomplish quests with more than mere might and thaumaturgy , the Dust Of Deliciousness is the perfect funCritical Rolemagic item to include in aDungeons and Dragonscampaign .
Scroll of Telescription
Created by Tiberius Stormwind , the Scroll of Telescription is a peter for long - range communication . The user need only spell their message on the scroll , and once nail , the parchment drift into itself , disappears , and appear in the hands of the intended recipient . Tiberius created dozens of the whorl , and back - to - back communication can be instal through geminate ringlet or piece of one coil belong to unlike persona .
It ’s all too obvious why the Scroll of Telescription is one of the effective Exandria magic items . decisive Rolecampaigns have seen them being used for war messages , emergencies , or just apprize players whenever a magic point they ordered has become useable . It would be really unfortunate — and potentially hilarious — if a actor were to get such a substance while in the middle of a crucial fight , or an already awkward argument . In the fantasy world of Exandria , neglecting messages from the Scroll of Telescription would be the medieval equivalent of ignore emails .
Gloves of Missile Snaring
While note aCritical Roleoriginal , this fun Exandria sorcerous item draw its moment in the Lord’s Day when Percival de Rolo used them to enamor Orc javelins in mid - atmosphere . The Gloves of Missile Snaring do precisely what ’s advertise . Once attuned , the gloves reduce the damage from any ranged weapon tone-beginning that hits the substance abuser . This simplification is fairly small : 1d10 harm plus the wielder ’s sleight modifier gene . However , if the upshot is zero hurt , then the wearer can catch whatever missile that hit .
The Gloves of Missile Snaring is consider one of the best Exandria magic item for its equal electric potential to save a life-time or sic up in truth awesome moments . Even in this existence of living thaumaturgy , there ’s just nothing quite as awe - urge as someone catching an pointer in midair . mate with armor , captivation , and other ways of concentrate rocket damage , there ’s nothing stopping home brewage campaign from using the Gloves of Missile Snaring to get bullets .
Doublet Of Dramatic Demise
The Doublet of Dramatic Demise not only ranks among the best Exandria magic trick items , but is also one of the funniestCritical Rolemagic point to date . When a player hits 0 hitpoints while wearing this jacket and making expiry - save cam stroke , they stay conscious . They can not take any activeness and still have to make the death saves as normal , but they can have their jumbo soliloquy or call the villains name while making those death saves . If the thespian dies for real while wearing the Doublet , then they immediately go into a deliquium and give out .
Critical Rolehas made some astonishing wizardly detail from weapon system crafted from the gods to tricky magical point , but the Doublet of Dramatic Demise is made for that dramatic death scene that every RP - focusedD&Dplayer wants . And while a PC character death is almost always a distressing place , the Doublet can either underline that sadness or make it into something a draw sillier depending on the character that has it . at long last , what makes for the good Exandria items are the ones with the potential to bring the most sport , either to the player mesa , or to the screen door viaThe Legend of Vox MachinaandMighty Nein .











