Sid Meier’s Civilization VII

felicity is an indispensable resource inSid Meier ’s Civilization 7that can be used in various ways and is increased through specific building types , civilisation ability , societal policies & traditions , and more . felicity is one of five main resource in the base biz and functions very similarly to Gold in that it is both a globular and local resource , think of it can be win from both case-by-case Settlementsandempire - wide abilities or bonus . Civ 7 ’s Natural Wondersand Wonders also provide felicity , as well as Commanders , Settlement Resources such as engagement , and other unexpected sources .

Happiness proceeds are critical to maintaining a balanced conglomerate . Happiness functions in a somewhat complicated system , and closure suffer yield penalty if they have electronegative Happiness . Happiness is also the core driver for Celebrations , a new mechanic that gives you a special lover for a circumscribed prison term . felicity is crucial for city developmentas well , as Specialists and buildings both require Happiness maintenance . Increasing Happiness inCiv 7can be done in many shipway , but some are much more effective .

How Happiness Works

Settlements Suffer Consequences From Unhappiness

Happiness work on two level : globally and per Settlement . Global Happiness accumulates toward a Celebration , which typically gives you a buff from one of two options per years , depend on your government . Progress toward jubilation can be viewed from the Government Overview . Towns and Cities both tot up to spheric felicity yields , and each individual Settlement can have either a confirming or negative Happiness Libra the Scales . festivity unlock Social Policy slots as well , and each subsequent Celebration costs more Happiness . Lump center of felicity fromNarrative Events or Discoveriesincrease onward motion toward a Celebration as well .

Spend Influence to increase War Support and palliate Happiness punishment , specially when at war with multiple opponents .

On a local story , small town each have their own individual Happiness metrics , andCities will have increase Happiness cost for buildings and Specialists . When a City incurs negative Happiness , it suffers a -2 % penalty to all other yields ( for example , Gold , Science , etc . ) per point of damaging felicity . Negative Happiness in a City does not subtract from the entire spheric Happiness yield . closure that have outdo the pileus suffer a -5 Happiness penalty per Settlement , maxing out at 35 . War Weariness also impose sadness on Settlements , which gets increasingly worse for conquered Settlements .

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How To Increase Happiness

Increase Happiness With Wonders, Commanders, Civics & More

Increasing Happiness can be done in various ways , but the most prominent methods are through Wonders , Civics , Commanders , Social Policies or Traditions , and Happiness building . Each Age hasspecific Happiness building available to all civilizations(see the chart below ) , and it ’s important to keep things up to day of the month byoverbuilding outdated structures . There are also Civ - specific construction and Quarters that increase Happiness , such as Greece ’s Odeon or Maya ’s Jalaw . Civics are important because they unlock felicity - boosting policy , buildings , and Wonders , while sure civilizations will also have Happiness - focused Traditions or buffs .

wonder

construction

Civilization 7 Charlemagne and Happiness

Custom image by Katarina Cimbaljevic

insurance policy

Antiquity

Mundo Perdido , Colosseum , Sanchi Stupa , Angkor Wat

Civ 7 Napoleon Singing

Altar , Villa , Arena

Rites and ritual

Exploration

Civ 7 Confucius

Brihadeeswarar Temple , Borobudur , El Escorial , Notre Dame , White Tower ,

Temple , Inn , Menagerie , Pavilion

Trade Winds , Uposatha , Constitution , Divine Right , Religious Orders ( Theology )

Trung Trac and Xerxes from Civ 7 gesturing angrily.

mod

Dogo Onsen , Muzibu Azaala Mpanga , Palacio de Bellas Artes , Brandenburg Gate , Statue of Liberty , Eiffel Tower

Department Store , Radio Station , Tenement

Civ 7’s Charlemagne holding his hand up with a Miltary victory symbol in the background

Living Standards , Land Heritage , Free Speech , Laissez - Faire , Fireside Chats ( Democracy ) , Welfare State ( Liberalism ) , Avant Garde ( Progressivism ) , Police State ( Socialism )

The chart does not includeCiv - specific building or Civics .

Another efficient method acting for increase Happiness is to apply Commanders when not at war . send a Commander in a give Settlement ’s Town Centerincreases Happiness by 10 % per furtherance levelin that Settlement . This is an under - explain aspect of Commanders that you really should take advantage of if you ’re fight with Happiness yields , peculiarly in conquered liquidation during the period of Unrest where Happiness penalty are at their highest . Further , you’re able to increase felicity by minding the Settlement cap , as each Settlement over the cap incurs a -5 Happiness penalisation that applies to all Settlements , maxing out at 35 .

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When Happiness Matters Most

Crises Put Your Happiness To The Test

While felicity penalties and counterweight are relevant throughout an intact hunting expedition , Happiness is most crucial during a Crisis . Crises are a fresh lineament ofCiv 7that introduces unequaled , ruinous state of affairs that every civilization must conform to near the end of an Age . These Crises can involve profound felicity penalties / losses depend on which Crisis Policies are take and which Crisis occurs . This is whenyour exploit to increase Happiness will pay offthe most , as it ’s possible to mislay full Settlements . For example , the Antiquity Revolts Crisis spurs uprising that can do a Settlement to desert to another civilization .

Civ 7 introduces a young mechanic called Crises , which can induce major trouble for new players unprepared for the sudden spindle in difficulty .

Another interesting feature inCiv 7is felicity surplus bonuses , which provide increase issue to particular resource based on every five extra Happiness . felicity surpluses are a feature film for leaders such as Ashokaor civilizations such as Maurya . These typically come as Social Policies or Civic bonus , and they can be a scheme all on their own . Surplus felicity can be used to balance yield across the entire imperium or increase Combat Strength and ensure Military victories . This can be further benefited if you take reward of Celebration - focus leaders or Civs , such as Jose Rizal .

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Happiest Leaders & Attributes In Civ 7

Charlemagne & Jose Rizal Utilize Happiness

Happiness used to get Celebrations can be a central strategy for certain leaders , such as Charlemagne , for instance , who gains two liberal horse units each time he enters a Celebration . Jose Rizal is another smashing drawing card for a Happiness strategy , as he has unparalleled Narrative Events and gains +50 % Happiness toward Celebrations , induce him among the top contenders for increase felicity in the biz . Other drawing card that have alone Happiness power include Himiko , Lafayette , and Pachacuti . civilisation lean into felicity : Maurya , Hawai’i , Majapahit , Norman , French Empire , and Mexico .

apportion these Resources for maximum felicity in each city : Dates , Dyes , Wool , Pearls , and Wine .

Attribute nodes that increase felicity can be launch primarily in the Diplomatic and Militaristic trees , with incentive that can increase felicity free-base on assigned Resources orincrease the efficacy of station Commanderson Happiness penalty diminution . Similarly , a Happiness incentive in the Scientific Tree increase Happiness by 20 % towards maintaining buildings , cutting the toll in half . To increase felicity inCivilization 7requires a well intellect of how the resource is generated and its various mechanics , but once mastered , it can be an incredibly fun ( and felicitous ) style to win .

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